Promised for the end of this year, Tri-Nauts is just one of the Physical Dreams’ projects in full power towards completion, and it is looking – and sounding – awesome.
MSXALL
Graphein, the recently released SC5 Graphics Editor for Windows, gains a new version with many bug fixes and new features!
Keen on overpowering planet Earth, a menace lurks from beyond the stars.
The French game translator Django released his latest conversion for the MSX2 game Sa-Zi-Ri. The patch will translate all Japanese text to English. Free to download, as always.
AAMSX just announced a new booth, games for sale, and the classic AAMSX tournament for its 58 User’s Reunion event.
Build retro games in MSX BASIC using modern tools. A new book focus-centered in games development for modern times using MSX BASIC, by Raúl Portales.
Meet our hero: J-J! To save the world from the evil Raven, J-J has to make sure the Raven stays in its cage or bad things will happen…
A game project that began just as a test screen soft scrolling for MSX 1, just to evolve as a full version vertical shooter that now is evolving once again to a physical edition.
A candid interview with the creator of the famous opening screen for the MSX drawing program Aquarela, featuring the famous Brazilian performer Carmem Miranda.
An epic battle is about to unfold! The greatest pilot with the best ship against the most proficient AI android ever made. This is the story of a game that was created in 1990 by a young developer, released only in 2005, that vanished a few years later, to finally once again resurface just now, in 2021.