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December 9, 2024

MSXALL

Everything about MSX, and more…

MSXALL

MSXALL (Julio Marchi) has been part of the MSX Universe since the 80's, participating as co-Editor of the CPU-MSX Magazine and engaged in multiple MSX projects.

The MSXDev is one of the most stimulating contests currently stimulating people to produce new game titles for MSX. It is fun, exciting, and, beyond anything else, surprising what MSX users are able to accomplish nowadays. Literally, hundreds of new games have been created as homebrew and released for the community amusement thanks to the contest, and if it was not impressive enough, it gets better every year.

A classic shoot’em up action exclusively created for the MSX featuring classic arcade action, smooth scrolling, 5 stages with multiple enemy types, and a boss! Everything MSX fans love, plus a twist…

An arcade-style shoot ’em up game where the player flies a single starfighter known as AFX-6502 Zanac through twelve levels to reach and destroy the “System” — a part-organic, part-mechanical device created by a long lost alien race — which threatens to destroy Mankind after humanity tries (and fails) to harness its power.