A gem developed by Japanese Tohji Murakata for MSX2, Maiden's Extreme Fist is also competing in MSXdev24. The post MSX GotY 2024: Maiden's Extreme Fist is elected Game of the Year appeared first on Revista Clube MSX.
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The deadline for submitting video games to the MSXdev'24 contest ended on February 1st and it is time for the judges to take their time to analyze each…
Cinco duros premieres the third season of its podcast with a review of the beginnings of the distributor Zigurat, created thanks to the need to distribute software from those who…
Moai-Tech magazine has just launched a new issue, specifically number 13. And it does so with a farewell after more than 25 years of journey first in paper and then in format…
New fighting game for MSX2 is being developed by Japanese Murakata Tohji, author of Singular Stone. The post Bun-Ga-Rua: watch the trailer for the spiritual successor to Yie Ar Kung-Fu appeared first on Revista Clube MSX.
Needed longer in the oven.
When Kazuhiko Nishi introduced the MSX computer line in 1983, he aimed to offer something different to other 8-bit micros on the market.
His vision of a standardised computer system allowed any licensed manufacturer to launch an MSX-compatible computer while also adding their own variations. Some offered optional disk drives, some boasted additional cartridge slots, while others were even more specialized, with unique features like LaserDisc compatibility.
Read the full article on timeextension.com
From the golden age of the MSX, The MSX Red Book is probably one of the most important books ever published for (and about) the MSX platform.