Year: 2025
Get your copy of Clube MSX magazine #16 now! Available in Portuguese and English. The post Clube MSX #16 starts pre-sale of Portuguese and English editions appeared first on Revista Clube MSX.
The most famous BASIC contest in just ten lines on the international scene will begin a new edition on February 1st (this Saturday). As always, the most popular contests are expected…
The MSXdev24 organization announced in recent weeks the addition of 7 more games to the list of competing titles. The post Candidates 22 to 28: MSXdev24 announces 7 more registered games appeared first on Revista Clube MSX.
Another well polished puzzle game for MSX2 with swinging MSX Music soundtracks, coming right at you.
“By chance, the CEO and producer of a game company called Nippon Telenet saw my plan”.
The Japanese author Aya Nishitani has recently been sharing some amazing stories about the Megami Tensei series on Twitter/X, which includes the fascinating story behind why it received two drastically different versions for the Nintendo Famicom and Japanese home computers.
If you’re familiar at all with Atlus’s Megami Tensei games, you’ll likely already know that the series originally evolved from a trilogy of books by Nishitani, which were released in Japan in the 1980s under the title Digital Devil Story. However, what you might not have realized — unless you’ve done a bit more digging into the history of the series — is that Atlus’s Nintendo Famicom title wasn’t actually the first game adapted from the novels to be released in Japanese stores, with the developer Nihon Telenet also creating its own game in 1987 for home computers (including the MSX and the PC-8801mkII SR), which was released a few months prior.
Read the full article on timeextension.com
While the first Sokoban game on MSX was released by Thinking Rabbit in 1984, this new MSXdev version has improved graphics and SCC soundtracks. Now, shove it!
Room 5 is a puzzle adventure game full of surprises and secrets. Just you and your wheelchair, and a bit of luck, trying to find your way to that one room.