In this arcade game, defend the border of the Titan moon base against alien attacks from Saturn. The post Titan UFO: 15th game registered in MSXdev24 appeared first on Revista Clube MSX.
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Guide your cat out of a maze and avoid ghosts in this new Gamecast game. The post Catbox: 16th game registered in MSXdev24 appeared first on Revista Clube MSX.
This contestant is nothing less than a humorous homage to the classic Spanish game Abu-Simbel Profanation. The post The Drop of Abu-Cymbel: 17th game entered in MSXdev24 appeared first on Revista Clube MSX.
Masayuki Kato, president and founder of the video game development company Nihon Falcom, passed away on December 15th. Before founding Nihon Falcom as a company to distribute video games…
Eleonora Sayaka has interviewed Kazuhiko Nishi on her YouTube channel during his stay at the Pisa MSX DevCon 2024 event organized by MSX Italy Association on the 16th…
The demo was developed by ‘BasicProgrammer’ for the MSXturboR.
Over the last couple of weeks, a Japanese developer and YouTuber going by the name BasicProgrammer (B.P.S) has been uploading some impressive videos of a new recreation of Sega’s After Burner they are making, running on an MSXturboR computer.
After Burner, in case you’re unaware, was originally released in the arcades by Sega in 1987 and was later ported to a variety of machines, including the first wave of MSX computers.
Read the full article on timeextension.com
In addition to contributing to the creation of BASIC, Thomas Kurtz helped turn it into an industry standard. The post Thomas Kurtz: co-creator of the BASIC programming language dies at age 96 appeared first on Revista Clube MSX.
As an adventurous cat, you must rescue your friend, who has been kidnapped by the fearsome dog Lester. The post Kitten2: 14th entry in MSXdev24 pays homage to a well-known Casio game appeared first on Revista Clube MSX.
Help the charismatic Wally escape from his nightmare in this platform game for MSX1; learn more about Pyjamarama. The post Pyjamarama: twelfth game registered in MSXdev24 appeared first on Revista Clube MSX.