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April 30, 2025

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Final results of MSXdev'24 published

After a period of deliberation by the jury members, the final results of the MSXdev'24 contest have been made public. The first thing we always look at is...
Final results of MSXdev'24 published

After a period of deliberation by the jury members, the final results of the MSXdev'24 competition have been announced.

Final results of MSXdev'24 published

The first thing we always look at is who won. And this year, it was pretty clear, in my opinion, who the winner was going to be. Because the overall quality of Maiden's Extreme Fist – BUN-GA-RUA was at a very high level, even though I'm not that into fighting games.

So it's time to congratulate Retromixis , its creator, for this first place in the overall ranking. Following this were Room 5 and Doomlings , for me the two surprises of this year's contest. I was keenly following the first of the two due to its graphic design and the mysterious atmosphere it exuded. The second is the classic Lemmings, but in reverse: instead of saving them, you have to eliminate them all.

In fact, in our survey the votes showed identical results in the first two positions, while Doomlings came in fifth, behind Super Sokoban and A Great New World .

But it would be unfair to limit ourselves to just the winners. I recommend examining the final report prepared by Santi Ontañón , Joel Verdonck , Gryzor87 , and WYZ for each entry to understand their assessments in detail. In addition to the comments and scores, the judges take the opportunity to offer advice and suggestions for improvements that will surely be very useful to the contest participants.

In addition to the overall ranking, there were three other categories considered in the competition. Here's a brief list of the top three in each:

BETTER MECHANICS

  1. Doomlings.
  2. Room 5.
  3. Maiden's Extreme Fist – BUN-GA-RUA.

BETTER GRAPHICS

  1. Puzzle Pals .
  2. Princess Paloma's Rescue .
  3. Robo Race .

BEST SOUND

  1. Maiden's Extreme Fist – BUN-GA-RUA.
  2. Puzzle Pals.
  3. Super Sokoban.

It's time to congratulate the MSXdev organization for their work, all the participants for sharing their talent with us and making us enjoy ourselves in front of the MSX screen, and of course, the members of the jury.

Related link: MSXdev

Source: https://www.msxblog.es/publicados-los-resultados-finales-de-msxdev24/

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openMSX updated with new interface (v 20.0) openMSX is the oldest MSX emulator . It's been with us for many years, and while it's had a reputation for being somewhat cumbersome to use by some less experienced users (myself included), today it's by far the best alternative to using a real machine. Throughout its existence, it has had to compete with other competitors (fMSX, ruMSX, MarsMSX Meisei, BlueMSX, etc.) that haven't made things easy for it. The latter, BlueMSX, was my choice for a long time due to its user-friendly interface and ease of use, without having to install the BIOS for the different MSX models ( System ROMs ), for example. When BlueMSX stopped being updated, I decided to give openMSX a try, better understanding how it worked in order to take full advantage of the huge number of options it has. This way, I managed to forget about BlueMSX and embrace openMSX as my favorite emulator to this day. This version 20.0 of openMSX debuts a new graphical user interface that is a complete revolution. The debugger and Catapult, which until now were separate programs, are now integrated into the emulator itself . Although they will continue to be available for download from the emulator's official website, the team has already announced that they will no longer be updating them. All the options of these Catapult and the debugger are integrated into openMSX. In addition, all the other options offered by the emulator are now accessible via a menu bar at the top of the screen. It couldn't be more convenient and simple. I'm very glad that openMSX has taken the path of being more user-friendly with an interface that, while not spectacular, more than meets expectations in a program like this. The path has already been laid out, and we'll see how it evolves in upcoming updates. A full description of the updates and changes made in this version can be found at this link . Related link: openMSX RELATED CONTENT Source: https://www.msxblog.es/openmsx-se-actualiza-con-nueva-interfaz-v-20-0/

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openMSX updated with new interface (v 20.0) openMSX is the oldest MSX emulator . It's been with us for many years, and while it's had a reputation for being somewhat cumbersome to use by some less experienced users (myself included), today it's by far the best alternative to using a real machine. Throughout its existence, it has had to compete with other competitors (fMSX, ruMSX, MarsMSX Meisei, BlueMSX, etc.) that haven't made things easy for it. The latter, BlueMSX, was my choice for a long time due to its user-friendly interface and ease of use, without having to install the BIOS for the different MSX models ( System ROMs ), for example. When BlueMSX stopped being updated, I decided to give openMSX a try, better understanding how it worked in order to take full advantage of the huge number of options it has. This way, I managed to forget about BlueMSX and embrace openMSX as my favorite emulator to this day. This version 20.0 of openMSX debuts a new graphical user interface that is a complete revolution. The debugger and Catapult, which until now were separate programs, are now integrated into the emulator itself . Although they will continue to be available for download from the emulator's official website, the team has already announced that they will no longer be updating them. All the options of these Catapult and the debugger are integrated into openMSX. In addition, all the other options offered by the emulator are now accessible via a menu bar at the top of the screen. It couldn't be more convenient and simple. I'm very glad that openMSX has taken the path of being more user-friendly with an interface that, while not spectacular, more than meets expectations in a program like this. The path has already been laid out, and we'll see how it evolves in upcoming updates. A full description of the updates and changes made in this version can be found at this link . Related link: openMSX RELATED CONTENT Source: https://www.msxblog.es/openmsx-se-actualiza-con-nueva-interfaz-v-20-0/

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